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Ogres

Ogres are large, brutish humanoids known for their immense strength and resilience. They are often found in remote areas, such as mountains, forests, or swamps, where they can live in relative isolation. Ogres are typically solitary creatures, but they may form small groups or tribes for hunting and protection. They are not particularly intelligent, but they are cunning in their own way, using their physical prowess to overcome obstacles and enemies. Ogres have a strong sense of survival and are often driven by hunger, which can make them dangerous to other ancestries.

Appearance

Ogre Appearance

Abilities

Savage Worlds: Adventure Edition

  • Strength d8 (d12+2) - Ogres are incredibly strong, able to lift and carry heavy objects with ease. They can also deal devastating damage in combat with their powerful strikes.
  • Vigor d8 (d12+2) - Ogres have a lot of endurance, allowing them to take a lot of damage before being incapacitated.
  • Size +1 - Ogres are larger than most other ancestries, giving them an advantage in physical confrontations.
  • Reach +1 - Ogres have a longer reach than most other ancestries, allowing them to strike from a greater distance.
  • Big - Ogres are considered "big" for the purpose of equipment and armor, which means gear costs more to fit their size.
  • Outsider (Minor) - Ogres are often viewed with suspicion and fear by other ancestries, making it difficult for them to interact with others and find allies.
  • Clumsy (Major) - Ogres are not known for their grace or finesse, and they can be awkward and clumsy in their movements.
  • Obese (Minor) - Ogres have a large appetite and can become obese, which can affect their mobility and health. Effectively, this gives them size +2, with a slower pace (d4).