Skip to main content

Land Vehicles

The land based vehicles are the most common of the three types of vehicles.

Armored Personnel Carrier

A wheeled personnel carrier, it is designed for combat, moving troops around the battlefield.

SizeHandlingTop SpeedToughnessWoundsCrewEnergyCost
60516 (6)43+10543,270

Locomotion: Land, Wheeled Rarity: Rare

Mods

  • AM/ECM
  • Armor (x3)
  • Comms, 20 mile
  • EMP Shielding
  • Four Wheel Drive
  • Passenger Pod
  • Sloped Armor
  • Stabilizer
  • Light Machine Gun
    • Range: 30/60/120, 2d8 damage, AP 2, ROF 3, 200 Shots. 100 credits for reload.
    • Point Defense, Reaction Fire, Not-Heavy Weapon
  • Cargo (125 cubic feet x3)
    • Each weapon reload takes a mod slot.

Consumer Sedan

Standard issue wheeled four-door sedan, not classy, but functional. It is a common sight in the cities, but not as common in the rural areas.

SizeHandlingTop SpeedToughnessWoundsCrewEnergyCost
3+165 (0)31+339,300

Locomotion: Land, Wheeled Rarity: Common

Mods

  • Crew Seating (x3)
  • Increase Speed
  • Cargo (125 cubic feet x1)

Dirt Bike

A small, light, two-wheeled motorcycle. It is designed for off-road use, but can be used on roads as well. It is a common sight in the rural areas, but not as common in the cities.

SizeHandlingTop SpeedToughnessWoundsCrewEnergyCost
1+285 (0)2162,700

Locomotion: Land, Wheeled Rarity: Common

Mods

  • Fragile
  • Exposed Crew
  • Unsafe
  • Boosters
  • Energy Pod
  • Four-Wheel Drive
  • Handling
  • Increased Speed (x3)

Hover Sedan

An anti-gravity, powered by Magcite cores, sedan that can hover 6 inches off the ground. It is a common sight in the cities, but not as common in the rural areas. Common use is for taxis and police.

SizeHandlingTop SpeedToughnessWoundsCrewEnergyCost
40910 (0)31+31021,500

Locomotion: Land, Hover Rarity: Uncommon

Mods

  • Fragile
  • Inefficient
  • Reduce Crew
  • Comms, 20 mile
  • Crew Seating (x3)
  • Energy Pod
  • Increased Speed x3
  • Cargo (125 cubic feet x3)

Hover Tank

An anti-gravity, powered by Magcite cores, vehicle that is designed for combat. It is a common sight in the military, but not as common in the civilian world.

SizeHandlingTop SpeedToughnessWoundsCrewEnergyCost
60620 (10)431049,070

Locomotion: Land, Hover Rarity: Rare

Mods

  • Infefficient
  • AM/ECM
  • Armor (x5)
  • Comms, 20 mile
  • EMP Shielding
  • Energy Pod
  • Stabilizer
  • Targeting System
  • Light Cannon
    • AP: Range: 50/100/200, 3d10 damage, AP 5, ROF 1, 80 Shots, SBT. 1,000 credits for reload.
    • HE: Range: 50/100/200, 3d8 damage, AP 0, ROF 1, 80 Shots, LBT. 1,000 credits for reload.
    • Reaction Fire, Heavy Weapon
  • Light Machine Gun
    • Range: 30/60/120, 2d8 damage, AP 2, ROF 3, 200 Shots. 100 credits for reload.
    • Point Defense, Reaction Fire, Not-Heavy Weapon
  • Cargo (125 cubic feet x4)
    • Each weapon reload takes a mod slot.

Off-Road Truck

Staple of salvage haulers, these wheeled trucks are built to be tough and handle rough terrain, but they are not fast. They are often used for hauling cargo.

SizeHandlingTop SpeedToughnessWoundsCrewEnergyCost
60510 (0)41+3510,700

Locomotion: Land, Wheeled Rarity: Common

Mods

  • Reduced Crew
  • Exposed Crew
  • Comms, 20 mile
  • Crew Seating (x3)
  • Four-Wheel Drive
  • Cargo (125 cubic feet x12)

Tank

A tracked vehicle, it is designed for combat. It is a common sight in the military, but not as common in the civilian world.

SizeHandlingTop SpeedToughnessWoundsCrewEnergyCost
60420 (10)43550,070

Locomotion: Land, Tracked Rarity: Rare

Mods

  • AM/ECM
  • Armor (x5)
  • Comms, 20 mile
  • EMP Shielding
  • Sloped Armor
  • Stabilizer
  • Targeting System
  • Light Cannon
    • AP: Range: 50/100/200, 3d10 damage, AP 5, ROF 1, 80 Shots, SBT. 1,000 credits for reload.
    • HE: Range: 50/100/200, 3d8 damage, AP 0, ROF 1, 80 Shots, LBT. 1,000 credits for reload.
    • Reaction Fire, Heavy Weapon
  • Light Machine Gun
    • Range: 30/60/120, 2d8 damage, AP 2, ROF 3, 200 Shots. 100 credits for reload.
    • Point Defense, Reaction Fire, Not-Heavy Weapon
  • Cargo (125 cubic feet x2)
    • Each weapon reload takes a mod slot.